

There is a detailed analysis of each volume here: - but this isn’t the final word, this is just one such interpretation! Morrowind also birthed the concept of CHIM which is something of a shibboleth among hardcore fans. Fans of the game have been studying, analysing and debating these texts ever since the game came out 20 years ago. The 36 Lessons of Vivec, a series of in-game books containing the knowledge and wisdom of the living god, Vivec- are particularly brilliant.

One of the game’s main writers, Michael Kirkbride, has a degree in theology, and as a result a lot of the game’s lore draws on the legends and scriptures of various religions, layered with hidden meanings. As you progress through the game’s story you'll encounter themes of imperialism, racism, intrigue, corruption and betrayal. It turns out there is an ancient prophecy for which the Emperor thinks you meet the criteria. On the surface the plot is deceptively simple- you're a prisoner transported to the isle of Vvardenfel in the province of Morrowind by the Emperor's decree. Morrowind also boasted fantastic world building and lore. This wasn’t just like any standard fantasy RPG that had come before. Volcanic valleys are studded with twisted, otherworldly ruins. Giant mushrooms and floating jellyfish adorn the landscape. Straight off the bat you find yourself in a carefully crafted fantasy world full of strange people, creatures, plants and architecture.

While this might sound daunting, it only adds to the immersion. When you first start you are released from prison, given some vague instructions and left to figure things out from there. For many it was the first truly immersive open world RPG they had ever played. Morrowind is a fondly remembered game and many would say the peak of the Elder Scrolls series – if not one of the best games ever made. The game celebrates its 20th Anniversary this month! It was released in May 2002 for PC and later that year for the original Xbox. Morrowind is an action-RPG, the third in the Elder Scrolls series after Arena and Daggerfall, and prequel to Oblivion and Skyrim.
